App working fine for 1.5 months now crashes on launch

I am seeing something very werid. I didn’t change the first 2 scenes that get loaded in my unity project for iphone but all of a sudden it won’t load the 2nd scene. My 1st scene is just a scene with an Application.loadlevel call… This was all fine for 2 months and I am seeing this in the xcode console:

[Session started at 2011-05-11 17:15:39 -0700.]
GNU gdb 6.3.50-20050815 (Apple version gdb-1510) (Fri Oct 22 04:12:10 UTC 2010)
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This GDB was configured as “–host=i386-apple-darwin --target=arm-apple-darwin”.tty /dev/ttys000
Loading program into debugger…
Program loaded.
target remote-mobile /tmp/.XcodeGDBRemote-6164-33
Switching to remote-macosx protocol
mem 0x1000 0x3fffffff cache
mem 0x40000000 0xffffffff none
mem 0x00000000 0x0fff none
run
Running…
Ignoring packet error, continuing…
gdb stack trace at ‘putpkt: write failed’:
0 gdb-arm-apple-darwin 0x0019026b remote_backtrace_self + 54

gdb stack trace at ‘putpkt: write failed’:
0 gdb-arm-apple-darwin 0x0019026b remote_backtrace_self + 54
1 gdb-arm-apple-darwin 0x00193683 putpkt_binary + 401
2 gdb-arm-apple-darwin 0x00193d80 remote_macosx_get_all_image_infos_addr + 45
3 gdb-arm-apple-darwin 0x001989d1 remote_macosx_complete_create_or_attach + 146
4 gdb-arm-apple-darwin 0x00199156 remote_macosx_create_inferior + 1273
5 gdb-arm-apple-darwin 0x000704e3 run_command_1 + 660
6 gdb-arm-apple-darwin 0x0012ff91 execute_command + 724
7 gdb-arm-apple-darwin 0x0001c83b mi_execute_async_cli_command + 226
8 gdb-arm-apple-darwin 0x0001be58 captured_mi_execute_command + 371
9 gdb-arm-apple-darwin 0x00086083 catch_exception + 65
10 gdb-arm-apple-darwin 0x000191b6 mi_execute_command + 163
11 gdb-arm-apple-darwin 0x0001935b mi_execute_command_wrapper + 50
12 gdb-arm-apple-darwin 0x0008ba69 handle_file_event + 349
13 gdb-arm-apple-darwin 0x0008b430 process_event + 131
14 gdb-arm-apple-darwin 0x0008c1ea gdb_do_one_event + 1178
15 gdb-arm-apple-darwin 0x000861a6 catch_errors + 78
16 gdb-arm-apple-darwin 0x0008b8e1 start_event_loop + 76
17 gdb-arm-apple-darwin 0x00088657 captured_command_loop + 18
18 gdb-arm-apple-darwin 0x000861a6 catch_errors + 78
19 gdb-arm-apple-darwin 0x00088643 captured_main + 5561
20 gdb-arm-apple-darwin 0x000861a6 catch_errors + 78
21 gdb-arm-apple-darwin 0x0008707f gdb_main + 63
22 gdb-arm-apple-darwin 0x00002562 main + 52
23 gdb-arm-apple-darwin 0x000024f1 start + 53
24 ??? 0x00000005 0x0 + 5
recent remote packets prior to ‘putpkt: write failed’:
Sent: [1305159361.843:30] +
Sent: [1305159361.843:30] Hc-1
Recvd: [1305159361.846:30] OK
Sent: [1305159361.846:30] qC

I am building an iPhone only app Universal arm 6/7 with .Net 2.0 iOS4.2 sdk target 3.0 with stripping disabled and optimization on slow and safe

Viper, I had not updated anything but I did figure it out and get it working again. It was a profiling issue. I had some issues when I updated my Ad Hoc profile and using my team provisioning profile. I was completely looking in the wrong place. So hopefully if anyone sees an issue like this, they can scrutinize their profiles :slight_smile: