I’m trying to append a modified unity build to an existing Xcode project. When I go to build though, the append option is grayed out.
Per the dialog warning that pops up, I’ve double checked that the Xcode project uses the same version of unity and has the same device targets. I’ve also tried updating the bundle version as suggested elsewhere on this site.
Since the app contains a lot of custom programming outside of unity, I cannot rebuild the project.
Any Ideas?