Hi everyone! So I am trying to build my game out for testing and things were working fine. All of a sudden this error below has popped up. I literally just set an object inactive and saved my scene. The next build I got this error. I have very little experience with Xcode. I’m also a beginer when it comes to writing code. Any help will be much appreciated. Thank you for you time.
OSX 10.9.5
Unity 4.6.4p
Apple LLVM 6.0 Error 1 IL2CPP ARM64 for iOS8.0
CompileC /Users/user/Library/Developer/Xcode/DerivedData/Unity-iPhone-gltnheqygfzdnmhfkpioapyuhwqp/Build/Intermediates/Unity-iPhone.build/Debug-iphoneos/Unity-iPhone.build/Objects-normal/arm64/DisplayManager.o Classes/Unity/DisplayManager.mm normal arm64 objective-c++ com.apple.compilers.llvm.clang.1_0.compiler
cd “/Users/user/Desktop/Game/Game_v001”
export LANG=en_US.US-ASCII
export PATH=“/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin:/Applications/Xcode.app/Contents/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin”
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang -x objective-c++ -arch arm64 -fmessage-length=0 -fdiagnostics-show-note-include-stack -fmacro-backtrace-limit=0 -stdlib=libstdc++ -Wno-trigraphs -fno-rtti -fpascal-strings -O0 -Wno-missing-field-initializers -Wno-missing-prototypes -Wno-implicit-atomic-properties -Wno-receiver-is-weak -Wno-arc-repeated-use-of-weak -Wno-non-virtual-dtor -Wno-overloaded-virtual -Wno-exit-time-destructors -Wno-missing-braces -Wparentheses -Wswitch -Wno-unused-function -Wno-unused-label -Wno-unused-parameter -Wunused-variable -Wunused-value -Wno-empty-body -Wno-uninitialized -Wno-unknown-pragmas -Wno-shadow -Wno-four-char-constants -Wno-conversion -Wno-constant-conversion -Wno-int-conversion -Wno-bool-conversion -Wno-enum-conversion -Wshorten-64-to-32 -Wno-newline-eof -Wno-selector -Wno-strict-selector-match -Wno-undeclared-selector -Wno-deprecated-implementations -Wno-c++11-extensions -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS8.1.sdk -fno-objc-exceptions -fstrict-aliasing -Wprotocol -Wdeprecated-declarations -Winvalid-offsetof -g -fvisibility=hidden -fvisibility-inlines-hidden -Wno-sign-conversion -miphoneos-version-min=8.0 -iquote /Users/user/Library/Developer/Xcode/DerivedData/Unity-iPhone-gltnheqygfzdnmhfkpioapyuhwqp/Build/Intermediates/Unity-iPhone.build/Debug-iphoneos/Unity-iPhone.build/theGame-generated-files.hmap -I/Users/user/Library/Developer/Xcode/DerivedData/Unity-iPhone-gltnheqygfzdnmhfkpioapyuhwqp/Build/Intermediates/Unity-iPhone.build/Debug-iphoneos/Unity-iPhone.build/theGame-own-target-headers.hmap -I/Users/user/Library/Developer/Xcode/DerivedData/Unity-iPhone-gltnheqygfzdnmhfkpioapyuhwqp/Build/Intermediates/Unity-iPhone.build/Debug-iphoneos/Unity-iPhone.build/theGame-all-target-headers.hmap -iquote /Users/user/Library/Developer/Xcode/DerivedData/Unity-iPhone-gltnheqygfzdnmhfkpioapyuhwqp/Build/Intermediates/Unity-iPhone.build/Debug-iphoneos/Unity-iPhone.build/theGame-project-headers.hmap -I/Users/user/Library/Developer/Xcode/DerivedData/Unity-iPhone-gltnheqygfzdnmhfkpioapyuhwqp/Build/Products/include -I/Users/user/Desktop/iOSGame\ System/Game_v001/Classes -I/Users/user/Desktop/iOSGame\ System/Game_v001 -I/Users/user/Desktop/iOSGame\ System/Game_v001/Classes/Native -I/Users/user/Desktop/iOSGame\ System/Game_v001/Libraries/bdwgc/include -I/Users/user/Desktop/iOSGame\ System/Game_v001/Libraries/libil2cpp/include -I/Users/user/New\ iOSGame/iOSGame/Assets/Facebook/Editor/iOS -I/Users/user/New\ iOSGame/iOSGame/Assets/Facebook/Scripts -I/Users/user/Desktop/iOSGame\ System/Game_v001/UnityAds -I/Users/user/Library/Developer/Xcode/DerivedData/Unity-iPhone-gltnheqygfzdnmhfkpioapyuhwqp/Build/Intermediates/Unity-iPhone.build/Debug-iphoneos/Unity-iPhone.build/DerivedSources/arm64 -I/Users/user/Library/Developer/Xcode/DerivedData/Unity-iPhone-gltnheqygfzdnmhfkpioapyuhwqp/Build/Intermediates/Unity-iPhone.build/Debug-iphoneos/Unity-iPhone.build/DerivedSources -F/Users/user/Library/Developer/Xcode/DerivedData/Unity-iPhone-gltnheqygfzdnmhfkpioapyuhwqp/Build/Products -F/Users/user/Desktop/iOSGame\ System/Game_v001/UnityAds -mno-thumb -DINIT_SCRIPTING_BACKEND=1 -include /Users/user/Library/Developer/Xcode/DerivedData/Unity-iPhone-gltnheqygfzdnmhfkpioapyuhwqp/Build/Intermediates/PrecompiledHeaders/iPhone_target_Prefix-etjfkewvgklzhyevrpdmaczggmcz/iPhone_target_Prefix.pch -MMD -MT dependencies -MF /Users/user/Library/Developer/Xcode/DerivedData/Unity-iPhone-gltnheqygfzdnmhfkpioapyuhwqp/Build/Intermediates/Unity-iPhone.build/Debug-iphoneos/Unity-iPhone.build/Objects-normal/arm64/DisplayManager.d --serialize-diagnostics /Users/user/Library/Developer/Xcode/DerivedData/Unity-iPhone-gltnheqygfzdnmhfkpioapyuhwqp/Build/Intermediates/Unity-iPhone.build/Debug-iphoneos/Unity-iPhone.build/Objects-normal/arm64/DisplayManager.dia -c /Users/user/Desktop/iOSGame\ System/Game_v001/Classes/Unity/DisplayManager.mm -o /Users/user/Library/Developer/Xcode/DerivedData/Unity-iPhone-gltnheqygfzdnmhfkpioapyuhwqp/Build/Intermediates/Unity-iPhone.build/Debug-iphoneos/Unity-iPhone.build/Objects-normal/arm64/DisplayManager.o
clang: warning: argument unused during compilation: ‘-mno-thumb’
Stack dump:
0.Program arguments: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang -cc1 -triple arm64-apple-ios8.0.0 -Wdeprecated-objc-isa-usage -Werror=deprecated-objc-isa-usage -Werror=implicit-function-declaration -emit-obj -mrelax-all -disable-free -disable-llvm-verifier -main-file-name DisplayManager.mm -mrelocation-model pic -pic-level 2 -mdisable-fp-elim -masm-verbose -target-cpu cyclone -target-abi darwinpcs -target-cpu cyclone -target-linker-version 241.9 -gdwarf-2 -coverage-file /Users/user/Library/Developer/Xcode/DerivedData/Unity-iPhone-gltnheqygfzdnmhfkpioapyuhwqp/Build/Intermediates/Unity-iPhone.build/Debug-iphoneos/Unity-iPhone.build/Objects-normal/arm64/DisplayManager.o -resource-dir /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/…/lib/clang/6.0 -dependency-file /Users/user/Library/Developer/Xcode/DerivedData/Unity-iPhone-gltnheqygfzdnmhfkpioapyuhwqp/Build/Intermediates/Unity-iPhone.build/Debug-iphoneos/Unity-iPhone.build/Objects-normal/arm64/DisplayManager.d -MT dependencies -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS8.1.sdk -iquote /Users/user/Library/Developer/Xcode/DerivedData/Unity-iPhone-gltnheqygfzdnmhfkpioapyuhwqp/Build/Intermediates/Unity-iPhone.build/Debug-iphoneos/Unity-iPhone.build/theGame-generated-files.hmap -iquote /Users/user/Library/Developer/Xcode/DerivedData/Unity-iPhone-gltnheqygfzdnmhfkpioapyuhwqp/Build/Intermediates/Unity-iPhone.build/Debug-iphoneos/Unity-iPhone.build/theGame-project-headers.hmap -include-pch /Users/user/Library/Developer/Xcode/DerivedData/Unity-iPhone-gltnheqygfzdnmhfkpioapyuhwqp/Build/Intermediates/PrecompiledHeaders/iPhone_target_Prefix-etjfkewvgklzhyevrpdmaczggmcz/iPhone_target_Prefix.pch.pch -D INIT_SCRIPTING_BACKEND=1 -I /Users/user/Library/Developer/Xcode/DerivedData/Unity-iPhone-gltnheqygfzdnmhfkpioapyuhwqp/Build/Intermediates/Unity-iPhone.build/Debug-iphoneos/Unity-iPhone.build/theGame-own-target-headers.hmap -I /Users/user/Library/Developer/Xcode/DerivedData/Unity-iPhone-gltnheqygfzdnmhfkpioapyuhwqp/Build/Intermediates/Unity-iPhone.build/Debug-iphoneos/Unity-iPhone.build/theGame-all-target-headers.hmap -I /Users/user/Library/Developer/Xcode/DerivedData/Unity-iPhone-gltnheqygfzdnmhfkpioapyuhwqp/Build/Products/include -I /Users/user/Desktop/Game/Game_v001/Classes -I /Users/user/Desktop/Game/Game_v001 -I /Users/user/Desktop/Game/Game_v001/Classes/Native -I /Users/user/Desktop/Game/Game_v001/Libraries/bdwgc/include -I /Users/user/Desktop/Game/Game_v001/Libraries/libil2cpp/include -I /Users/user/New iOSGame/iOSGame/Assets/Facebook/Editor/iOS -I /Users/user/New iOSGame/iOSGame/Assets/Facebook/Scripts -I /Users/user/Desktop/Game/Game_v001/UnityAds -I /Users/user/Library/Developer/Xcode/DerivedData/Unity-iPhone-gltnheqygfzdnmhfkpioapyuhwqp/Build/Intermediates/Unity-iPhone.build/Debug-iphoneos/Unity-iPhone.build/DerivedSources/arm64 -I /Users/user/Library/Developer/Xcode/DerivedData/Unity-iPhone-gltnheqygfzdnmhfkpioapyuhwqp/Build/Intermediates/Unity-iPhone.build/Debug-iphoneos/Unity-iPhone.build/DerivedSources -F/Users/user/Library/Developer/Xcode/DerivedData/Unity-iPhone-gltnheqygfzdnmhfkpioapyuhwqp/Build/Products -F/Users/user/Desktop/Game/Game_v001/UnityAds -stdlib=libstdc++ -O0 -Wno-trigraphs -Wno-missing-field-initializers -Wno-missing-prototypes -Wno-implicit-atomic-properties -Wno-receiver-is-weak -Wno-arc-repeated-use-of-weak -Wno-non-virtual-dtor -Wno-overloaded-virtual -Wno-exit-time-destructors -Wno-missing-braces -Wparentheses -Wswitch -Wno-unused-function -Wno-unused-label -Wno-unused-parameter -Wunused-variable -Wunused-value -Wno-empty-body -Wno-uninitialized -Wno-unknown-pragmas -Wno-shadow -Wno-four-char-constants -Wno-conversion -Wno-constant-conversion -Wno-int-conversion -Wno-bool-conversion -Wno-enum-conversion -Wshorten-64-to-32 -Wno-newline-eof -Wno-selector -Wno-strict-selector-match -Wno-undeclared-selector -Wno-deprecated-implementations -Wno-c++11-extensions -Wprotocol -Wdeprecated-declarations -Winvalid-offsetof -Wno-sign-conversion -fdeprecated-macro -fdebug-compilation-dir /Users/user/Desktop/Game/Game_v001 -ferror-limit 19 -fmacro-backtrace-limit 0 -fmessage-length 0 -fvisibility hidden -fvisibility-inlines-hidden -stack-protector 1 -mstackrealign -fblocks -fno-rtti -fobjc-runtime=ios-8.0.0 -fencode-extended-block-signature -fcxx-exceptions -fexceptions -fpascal-strings -fdiagnostics-show-option -fdiagnostics-show-note-include-stack -vectorize-slp -serialize-diagnostic-file /Users/user/Library/Developer/Xcode/DerivedData/Unity-iPhone-gltnheqygfzdnmhfkpioapyuhwqp/Build/Intermediates/Unity-iPhone.build/Debug-iphoneos/Unity-iPhone.build/Objects-normal/arm64/DisplayManager.dia -o /Users/user/Library/Developer/Xcode/DerivedData/Unity-iPhone-gltnheqygfzdnmhfkpioapyuhwqp/Build/Intermediates/Unity-iPhone.build/Debug-iphoneos/Unity-iPhone.build/Objects-normal/arm64/DisplayManager.o -x objective-c++ /Users/user/Desktop/Game/Game_v001/Classes/Unity/DisplayManager.mm
1./Users/user/Desktop/Game/Game_v001/Classes/Unity/DisplayManager.mm:288:10: current parser token ‘registerScreen’
2./Users/user/Desktop/Game/Game_v001/Classes/Unity/DisplayManager.mm:271:1: parsing function body ‘init’
3./Users/user/Desktop/Game/Game_v001/Classes/Unity/DisplayManager.mm:271:1: in compound statement (‘{}’)
4./Users/user/Desktop/Game/Game_v001/Classes/Unity/DisplayManager.mm:273:2: in compound statement (‘{}’)
5./Users/user/Desktop/Game/Game_v001/Classes/Unity/DisplayManager.mm:287:50: block literal parsing
6./Users/user/Desktop/Game/Game_v001/Classes/Unity/DisplayManager.mm:287:91: in compound statement (‘{}’)
clang: error: unable to execute command: Segmentation fault: 11
clang: error: clang frontend command failed due to signal (use -v to see invocation)
Apple LLVM version 6.0 (clang-600.0.56) (based on LLVM 3.5svn)
Target: arm64-apple-darwin13.4.0
Thread model: posix
clang: note: diagnostic msg: PLEASE submit a bug report to http://developer.apple.com/bugreporter/ and include the crash backtrace, preprocessed source, and associated run script.
clang: note: diagnostic msg:
PLEASE ATTACH THE FOLLOWING FILES TO THE BUG REPORT:
Preprocessed source(s) and associated run script(s) are located at:
clang: note: diagnostic msg: /var/folders/hs/v9skrwbd64g70r28h1zxqh180000gn/T/DisplayManager-2abb46.mm
clang: note: diagnostic msg: /var/folders/hs/v9skrwbd64g70r28h1zxqh180000gn/T/DisplayManager-2abb46.sh
clang: note: diagnostic msg:
Command /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang failed with exit code 254