Hi please help resolve this issue I’m trying to compile an app but it keeps giving me 3 Mach-O linker error messages
Undefined symbols for architecture armv7:
"NotifyAutoOrientationChange()", referenced from:
ScreenManager::SetIsOrientationEnabled(EnabledOrientation, bool) in libiPhone-lib.a(ScreenManager.o)
"Register_UnityEngine_Mesh_INTERNAL_CALL_Clear()", referenced from:
RegisterAllStrippedInternalCalls() in RegisterMonoModules.o
ld: symbol(s) not found for architecture armv7
clang: error: linker command failed with exit code 1 (use -v to see invocation)
I’d appreciate the community’s help I’ve tried everything within my capacity
Thanks
Hi Ryan, I made sure build is set to armv7. Re: "Also possibly remove the export if you can and reexport or replace when you build and run." Could you please be more specific. Apologies still learning )
– pixelbugI mean the build export path where the xcode project is built. Just remove that and rebuild. Or you can just 'replace' instead of 'append' when you build and run to reset it.
– drawcodeHi pixelbug, did you solve your problem? i have the same, and maybe you can tell me how to solve it. thanks
– nameless323Same problem here with Xcode 4.5.2 and Unity 3.5.3
– ZenithCodeWhere do you set the target platform? It used to be in player settings but I haven't seen it since 4.0
– dansav