Hi there,
I have an issue with the Apple Silicon version of the Editor:
i’m currently using the same version, both
- Silicon LTS 2021.3.16f1
- Intel LTS 2021.3.16f1
Without changing anything, i try to to load a .bundle library, configured on Any CPU.
If i run a lipo command on the Library i got:
lipo libBinkPluginMac.bundle -detailed_info >> log.txt
Fat header in: libBinkPluginMac.bundle
fat_magic 0xcafebabe
nfat_arch 3
architecture x86_64
cputype CPU_TYPE_X86_64
cpusubtype CPU_SUBTYPE_X86_64_ALL
capabilities 0x0
offset 4096
size 130828
align 2^12 (4096)
architecture i386
cputype CPU_TYPE_I386
cpusubtype CPU_SUBTYPE_I386_ALL
capabilities 0x0
offset 135168
size 45112
align 2^12 (4096)
architecture arm64
cputype CPU_TYPE_ARM64
cpusubtype CPU_SUBTYPE_ARM64_ALL
capabilities 0x0
offset 196608
size 167644
align 2^14 (16384)
Looking at this i think this Library contains proper architectures to work on Both Intel & Apple Silicon version of the Editor but
- with the Intel version it works (after macOS prompting me that i need to trust this Library)
- with the Apple Silicon it does not, throwing a DllNotFoundException.
Am i missing something?
They are located under a Plugins/x86_64 folder, i even tried puting it under an arm64 folder without success.
What am i missing? is it a Library issue? is it an Editor issue?
Thanks,
Jerome