Apple tv problems

Hi,

I’m trying to get Unity to generate a working Apple TV project. I can see the tvOS target in the build settings but it says that the module is not loaded and it doesn’t appear for downloading in the module manager.

If I try with the iOS plaftorm and choose Apple TV as the target device in the player settings, I’m able to generate an XCode project but if fails to load UnityDisplayManager at runtime with the following message:

dyld: lazy symbol binding failed: Symbol not found: _UnityDisplayManager_DisplayAvailable

Is there any way at the moment to have a working Apple TV Unity project?

1 Like

Apple TV builds currently are available only for closed beta group only.
TV target accidentally became visible in 5.3.0 beta.

Is it possible to enter the beta group? I’ve sent you A PM with my email.

Yes, I’d like as well (also sent you a PM). Thanks.

Why is it closed beta?