Hi all, I have some trouble with the Apple Vision Pro and the PolySpatial sample scenes. On device and on “Play to device” the text on the gui is pink and the particle effect ist strange, looking like squares.
TextMeshPro is imported.
Using Xcode 16 beta 4
VisionOS 2.0 on device
VisionOS 2.0 beta 4 on Xcode
VisionOS 2.0 Simulator
Unity 6000.0.13f1
Apple Vision Pro Plugin 2.0.0-pre9
PolySpatial 2.0.0-pre9
What I’ve doing wrong?
I have updated all imports from textMeshPro, I am using URP as Renderpipeline.