Application can't get started

hi there.
i’m new to Unity.:razz:

i made my first scene. it works greatly in Unity.
then i tried to build it and run on iOS simulator.
building is ok, but as soon as the logo of Unity shows, my application gets closed.
is that something wrong in build setting or source code?? :face_with_spiral_eyes:

iOS 4.2 broke Unity’s iPhone Simulator support. Unity 3.2 will fix that.