I am trying to send an image in base64 format from Unity to javascript (and on to flash).
But the long string gets altered in seemingly random ways. I can’t work it out but certain sequences of characters seem to end the string prematurely and some characters are altered.
There was a similar question on answers http://answers.unity3d.com/questions/10842/what-is-the-maximum-byte-length-of-applicationexte.html
any update Unity?
whats the deal on this?