I am new to unity…I created a main menu and a level containing terrain.When tested on computer my level loads quickly.But when testing on a android device the level doesn’t load.Can anyone please help me in fixing this problem…thanks in advance…!!
I use the LoadLevel command on Android all the time and it works fine.
One suggestion I have for you without looking at your stack trace is make sure you add your level (the one you’re trying to load) to the build settings in Unity before running your app on a device.
Other than that why don’t you isolate the error in the stack trace and paste it here so we can have a look?