Hi guys! i’ve got a strange problem with Application.LoadLevel(Application.loadedLevel)… When i load the level in windows the level restart normally, but when the scene restart in android it doesn’t work… beacuse all object are named Deleted Object… i don’t understand… Can someone help me please?
this is the code in void Update:
bool Ricomincia_premuto = CrossPlatformInputManager.GetButton("Bottone_ricomincia");
if (Ricomincia_premuto == true) {
Application.LoadLevel(Application.loadedLevel);
}