Application.LoadLevel When inside a area. (Only script)

How can i load a level when a Gameobject/Tag is inside a area with only scripting. I have heard that collider.radius = 10; or something similar could do that,

Any ide?

Have you looked at the trigger functions for Colliders?

You’ll need to make sure both objects have colliders attached to them with at least one being set as ‘Is Trigger’