Application.LoadLevel

I think something is missing, I just really do not get Application.LoadLevel, what does it load?
What level? :frowning:

Hi,

you know you can create multiple scenes in your project? For example you can have scenes for the main menu at start and another scene for the main game. You have to go to “File → Build Settings”.
There you can add your scenes. The number behind the scene is the value you have to give as parameter to Application.LoadLevel. I think you also could give the name as string to this method but we are working with the numbers.

For example you could load the Level 1 (the main game)

//Loads the level 1 (0 based like arrays)
Application.LoadLevel(1);

Is this what you wanted to know?

Woah… thats cool :smile: