using UnityEngine;
using System.Collections;
public class buy_Me : MonoBehaviour {
public Texture2D button1;
void Start () {
guiTexture.texture = button1;
}
void Update () {
if (guiTexture.HitTest(touch.position) && touch.phase == TouchPhase.Ended
Application.OpenURL("market://details?id=com.cjggaming.pob1");
}
}
Why on earth is application causing this error?