Hi unity people,
I noticed just recently when i upgraded to 5.1.1 that Application.persistentdatapath changed atleast for android devices. I printed it out and it’s /data/data/“BundleIdentifier”/files when my previous files was /Android/data/“BundleIdentifier”/files. I noticed this because my previous savedstate file did not open and the levels i beat were not showing up on my new version of the game. Am I right about this and also how can i change it so I read and write on my old path?
Thanks,
Creature Corp