I have been working on a project that uses screenshots, and to store those screenshots i used
Application.persistentDataPath, Unity did not recognize it.
So i copy and pasted it into a brand new project on a
MonoBehaviour script just like the other one and it worked. I have tried changing object and making new scripts but unity just doesn’t recognize
"Application.persistentDataPath" and states that Application doesn’t contain
I did write it correctly and even copied it from the unity doc. I believe the error is in the project itself, Anyone have a solution please?