Application.Quit and Android bug?

I used the Application.Quit in order to close my game when the player asked to.
But when I’m trying to load the game after this, the game start to load but get stuck before I see the unity screen.
I’m using Galaxy S.

If I close the game with the app manager - it works fine.

After I shut down my device:
If I wait more than 30 seconds, the device vibrate(maybe closed background process) and than I can run the game again.
If I load the game before that, It stuck before the unity screen, but after few seconds the app get closed and I can load the game again.

happend to anyone else?

using:
System.Diagnostics.Process.GetCurrentProcess().Kill();

solve the problem

This method can cause an android notification that says the app has unexpectedly quit.

This seems to circumvent the issue…

Application.runInBackground = false;
Application.Quit();

sorry smapty, doesn’t work for me

I’m having the same issue… do we have any resolution for this?