Hi,
how do i apply 2 shaders on one object?
Say e.g. i want the included rockmesh model to be furry and cartoony. I’m using this shader for the fur. I can now apply one of them on the rock via the inspector tab. So the rock can either be furry or toony, but how can i apply them both to the rock, so that i get a catoony flurry one?