apply force to the edge of the GameObject

hi all , I’m very new to the Unity3D world and trying to do a Dominoes example

I created a domino, and now I want to apply a force to make it fall down , but the force makes the domino go strait in the direction of the applied force ,

how can I make it fall down ?? do I need to have a joint ?

any help could be appreciated
thank you

Try applying a bit of torque instead of force.

Use rigidbody.AddForceAtPosition