I’m feeling so stupid to ask this question but I didn’t find any help.
I try to apply a texture to this bar.
But it’s impossible to tile this texture a way that it looks nice on every face of the cube.
Is there a way to texture the cube’s faces individually?
What do I have to do so it looks like this (right side):
a) make the cube from 6 separate planes, texture each with a different material, all using the same texture, but tile as needed, group under an empty game object
b) use a modeler like Blender or Maya or Max and create a UV map for the single mesh cube you’re using. Adjust the UV map as needed, then you can use one material.