I’m new to Unity, so I’m not super sure of what I’m doing lmao.
I’m making my character jump upwards using velocity over a period of five seconds, and I want to apply additional drag to my character once the velocity is < 0. I’m having a lot of trouble with it though - either it doesn’t apply at all, or it applies to the whole jump.
// paste code here
I’m not sure how to fix it so far.