Applying local velocity

Hi all,

I’m looking for a way to apply velocity (not force) along an objects local x axis, much like a horizontal jump or turbo boost. Been looking around the scripting references and the closest thing I can come up with is AddExplosionForce which doesn’t really handle the way I need.

Thanks in advance.

RIgidbody.AddRelativeForce:

has a second parameter:

which you can set to

That’s what I needed. Thank you.