Applying Material to Terrain

Hey everyone, I am very new to blender and I am trying to apply a material from substance alchemist to a terrain I created in Unity. Does anyone know why the material isn’t showing up on my terrain?

Is this an actual Unity Terrain or just a 3D object you created in Blender that is your terrain?

If the former I’m not sure what you’re up to…

But if the latter, you just need to drag the substance material into the Materials slot on the MeshRenderer of that 3D object once it is inside Unity.

BUT! You can’t do it to the source Blender file asset. Unity does not change imported assets. Unity only lets you change how it imports external assets.

Instead you can either do the material swap out in a scene, or create a prefab and save the change there.