Applying wind effect to cloth

Let’s say that I want a scene to be windy. I’ve read some things about a Wind Zone and how it can be applied to trees to make the leaves sway, but what about parts of clothing? Would this same method work for that? Thanks.

I’m not an expert but there is a built in feature for that within the InteractiveCloth component. Look under External Acceleration (http://docs.unity3d.com/Documentation/Components/class-InteractiveCloth.html). There is also Random Acceleration to give a more realistic feel. Hope this helps