When using the AppUI package, import the Navigation sample, open the respective scene, attach an EventSystem to the UIDocument, and press play: Sample broken, UI is not responding to anything. Disabling the event system fixes the issue. Reported under IN-96493
Hello @Fribur !
Have you tried to add an input module along with the EventSystem component?
In the EventSystem component there is a Add Default Input Modules button. It should automatically add either a InputSystemUIInputModule (if you are using the new Input System) or a Standalone Input Module (if you are using the old InputManager) component on the same GameObject.
Without this Input Module, Input events wont be converted into UI-Toolkit input events and no interaction is possible with a UIDocument.
With the New Input System
With the Old InputManager
„Yes“…In the project where I ran into the issue I do have the input module added. For IN-96493 I may have forgotten this (cannot check right now), but please do not dismiss IN-96493 because of that. The issue remains valid: enabling/disabling the Event System triggers/resolves the issue in my main project. In all projects, I only use the new Input System (Not „old“ or „both“). I should maybe add that in the project where I ran into this, AppUI navigation works just fine with EventSystem added, until I open a Modal popup. After that Game UI is broken and can only be fixed by domain reload or Unity restart. No such issue when using „Tray“ popup instead of „Modal“
I indeed forgot in IN-96493 the Input Module…sorry about that (was in a rush to get the repro out), however the reported bug still persists after adding it: You can click the “Test Me” button once: a modal popup opens…and after dismissing it that’s it: “Test Me” button / UI is not responding anymore to any input. It starts responding again when EventSystem is deactivated (or domain reload, restarting Unity)
Hello, sorry for the delay.
Can you confirm this issue has been fixed in recent patch version of Unity?
It should be fixed in:
- 6000.0.42f1
- 6000.1.0b10
- 6000.2.0a6
Indeed, confirmed to work now in 6000.0.43f1. Thanks for addressing this so swiftly!


