AR Background Renderer Asset

Hello! I amusing LWRP along with AR Foundation, but have not figured out a way to make them both work properly. I tried searching for the LWRPSupport folder, but cannot find it. My guess is that it has been deprecated and integrated somewhere else.

So when I run my app, I can see my model, but the background is black. I guess I need to plug something into the “Custom Renderer Asset (AR Background Renderer Asset)”. It doesnt seem to want to take a normal class in there. So I am not sure what I am supposed to put there.

Any links to this mysterious “asset” would be appreciated.

Unity 2019.2.2f1
Plugins I use:
AR Foundation 2.1.3
AR Subsystems 2.1.0
ARCore XR Plugin 2.1.1
LWRP 6.9.1
XR Legacy Input Helpers 2.0.6

I read somewhere that downgrading the Unity version and using a very specific LWRP version might get it to work. I am just wondering if we are supposed to downgrade and read up on specific versions based on our purpose before we choose to use the latest?

I have the same problem

I’ve been able to make it work with more or less the same package versions. In my case, the black screen was due to the background shader not correctly injected in the render pass.
Feel free to take a look at my fork of LWRP support : https://github.com/tdemachy/arfoundation-samples.git and branch lwrp-support-2019.2

Best
/Thomas

Upgrade to AR Foundation 3 (see all versions)

5 Likes

Thanks for this, saved me a load of trouble.

Is there anywhere we can keep track of when something is out of preview.