AR Camera Lite — Unity Asset that uses Back/Rear Camera & Motion Sensor (Gyroscope or Accelerometer) on the player’s mobile device to display 2D or 3D objects as though they were in the real world.
It’s Fast, Markerless, Pseudo Augmented Reality.
AR Camera Lite — Unity Asset that uses Back/Rear Camera & Motion Sensor (Gyroscope or Accelerometer) on the player’s mobile device to display 2D or 3D objects as though they were in the real world.
It’s Fast, Markerless, Pseudo Augmented Reality.
Hi there,
Whats the difference between your asset and AR support coming in 2018.1 which uses ARCore/Kit?
Secondly, I’m very much interested in ARInterface (2018.1) based assets so do you have any plans to release assets for it?
Thanks
AR Camera GYRO operates with gyroscope without ground detection to cover a wider range of mobile devices than ARKit & ARCore.
Read more: Top AR Engines for Unity
Yes ![]()
Cant wait for 2018.1 (ARInterface) based assets.
Thanks
@makaka-org
Can you please provide a vuforia ground plane based AR Survivial asset? i’d definatly buy it.
Today Vuforia runs camera in all scenes (Unity 2017.2 and higher ). Today Vuforia Team ignores this bug. So when they finally fix this bug (for Unity release version, 2018.1 for example) then I will consider the possibility of using a vuforia ground plane technology.
Scene completely adapted to AR needs.
So you can take scene & integrate it with ARKit or ARCore manually.
— Unity 2018.3 version;
— AR Shadow 1.3 version;
— Fix low FPS in Unity Editor;
— 2 modes with Auto Rotation: Portrait, Landscape.
VR + AR: Mixed Reality (MR) — Unity Asset that uses AR Camera GYRO and Google VR SDK to display 2D or 3D objects as though they were in the real world mixing Virtual Reality and Augmented Reality. It’s Unity MR Camera for 80% of all Mobile Devices.
please provide AR Foundation based assets.
AR Basketball GO 2.0 — sport arcade with Augmented Reality for mobile platforms, realistic physics of a basketball net & ring, ring growing & hoop movement, advanced scoring & audio system — Completely Rewritten Project.
AR Camera GYRO 3.3 — Update — Unity Asset
— New Way of Testing in Unity Editor (On Gyro is not supported) with custom positions and rotations of camera. The phone does not need to be connected to the computer.
— Tutorial Texts => TextMesh Pro.
— Unity 2019.3.0.
Questions & Answers — Unity Assets
Although my online documentation is available publicly and PDFs inside the assets are quite complete, I still receive 3-7 emails a week with your questions. After every email, I try to get my docs better.
So here an example related to the most popular asset all over the time.
AR Camera GYRO
Q: Do I need to buy AR Camera GYRO asset if I will buy AR Complete Project like AR Survival Shooter or AR Basketball GO?
A: No, you don’t need. AR Camera GYRO asset is included in all projects in which it is used. There are NO additional purchases.
You can learn more about asset relationships here on the map of Unity Assets.
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DOCS
If you have a question or you’ve encountered an issue, please take a few moments to search for an answer to your question in Docs inside Unity Package or on Website (the latest docs): Unity Assets 2024 — Unity Asset Store — New Game Templates
SUPPORT
In case the docs haven’t the answer, please REPLY to automated answer which is sent for your 1st email request with INVOICE NUMBER, so that I get back to you.
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Have a nice day
Best regards,
Andrey Sirota,
Founder of Makaka Games
AR Camera GYRO is included in new AR Bundle.
AR Camera Lite 4.1 (AR Shadow Shader is included):
Testing Checkboxes:
Is Gyro Unsupported Not In Editor Test,
Is Gyro Supported In Editor Test,
Is Movement WASDQE In Editor Test.
Testing Vector3: Movement WASDQE Speed.
Events:
On Gyro Initialized,
On Initialized In Editor.
Native Camera 1.2.9 (for camera permission).
Features:
Improvements:
“Hi, I would like to ask if there is a way to enable the ARCore in an unsupported device?
I’ve searched many websites and found the Tango Core app, but it seems outdated since it was released in 2017.”
No. All that remains for such unsupported devices is to use pseudo AR technologies like AR Camera Lite (Unity Asset) - included in AR Foundation Bundle