AR camera view broken after upgrade from 4.2.2 to 4.3


I am using Unity with a Vuforia package to build small AR apps for android devices. Typically when running the app, the Camera View takes up the entire device screen. After upgrading to Unity 4.3 from 4.2.2, upgraded projects dont display correctly. I have upgraded vuforia package, sdk, etc but not luck.

going back to 4.2.2 solves the problem but I am working with a team that needs me to be up to date with Unity.

Thanks so much for any help.

I have the same issues. Any solutions found yet? I am going to try the newest Unity version this evening, as one was released the other day. If not, back to 4.2 I go.

They ( Vuforia / Qualcomm ) posted a warning on their forum:

I’m not sure how I must have overlooked that. Thanks for the update! Link for those interested. I guess I’ll continue development for iOS and not Android at the moment.