I was testing an app using the Google Geospatial API.
On Android, it worked perfectly. But when I turn on the “IOS Support Enabled” in Project Settings → ARCore Extensions, and play it, I am getting the following error “EntryPointNotFoundException”
full error message:
EntryPointNotFoundException: ArSession_create
Google.XR.ARCoreExtensions.Internal.IOSSupportManager.CreateARCoreSession () (at Library/PackageCache/com.google.ar.core.arfoundation.extensions@39599ae423/Runtime/Scripts/Internal/IOSSupportManager.cs:165)
Google.XR.ARCoreExtensions.Internal.IOSSupportManager.get_Instance () (at Library/PackageCache/com.google.ar.core.arfoundation.extensions@39599ae423/Runtime/Scripts/Internal/IOSSupportManager.cs:67)
Google.XR.ARCoreExtensions.ARCoreExtensions.OnEnable () (at Library/PackageCache/com.google.ar.core.arfoundation.extensions@39599ae423/Runtime/Scripts/ARCoreExtensions.cs:172)
UnityEngine.GameObject:SetActive(Boolean)
Google.XR.ARCoreExtensions.Samples.Geospatial.GeospatialController:SwitchToARView(Boolean) (at Assets/Samples/ARCore Extensions/1.33.0/Geospatial Sample/Scripts/GeospatialController.cs:654)
Google.XR.ARCoreExtensions.Samples.Geospatial.GeospatialController:OnEnable() (at Assets/Samples/ARCore Extensions/1.33.0/Geospatial Sample/Scripts/GeospatialController.cs:323)
The project is Google’s Geospatial API Sample.
development device: Mac pro
target device: iPad Pro 12.9"
development environment: Unity version 2020.3.32f1 & Jetbrains Rider