AR Face tracking huge input lag

So i have an app loading glasses on the face but i notice that there is a high ‘input lag’ or whatever you wanna call it. I mean when i move my head i see that movement on the screen after a couple of moments. It’s not a dealbreaker but I wonder if it is my phone that is not that powerful or some kinda bug.
Any ideas?
Thanks!

Notes from the team:

Android/ARCore may have a significant delay in tracking faces as it can be computationally expensive.
iOS/ARKit tends to be more optimized for face tracking with more specialized hardware.

If you are seeing the issue on iOS, please file a bug.

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