Hi, ive encountered a very strange issue, where my ar app works but only once. It stops working after doing a 2nd build (doesnt begin the ar session, no camera feed, no plane tracking)
im a bit lost as to why this is happening. Between builds, no code is changed, the only other thing that probably happens is a change in build target (android to ios and back).
Im using
Unity 2019.4.26f1
ARFoundation 4.1.7
ARCore 4.1.7
ARKit 4.1.7
Any help is appreciated.