AR Foundation AR Planes Being Created Far Away

Unity 2019.3.6
AR Foundation 2.1.8
Ar Subsystem 2.1.2
ARCore XR Plugin 2.1.8
Google Pixel 3

I have been following the AR Foundation Setup Guide:
https://docs.unity3d.com/Packages/com.unity.xr.arfoundation@2.1/manual/plane-manager.html
https://docs.unity3d.com/Packages/com.unity.xr.arfoundation@2.1/manual/index.html

Everything seems to work but the problem is, it does not create my planes over my current space. Instead it creates them in a far away place outside of the room I am working in. You can see that in the screenshots below. Has anyone experienced this. I spent 2 days trying to fix this. Please help.

Hi-

You might try comparing your scene setup with the SimpleAR scene in our AR Foundation Samples repo: GitHub - Unity-Technologies/arfoundation-samples at 2.1

Off-hand I would say that your AR Session Origin is not properly set up based on what I see in your screenshots.

Actually, a good first step would be to sync that repo (you will want the 2.1 branch) and try to get that running successfully on your device.

The issues list on the AR Foundation Samples repo is a good place for resolving issues when you are new to AR Foundation development.

-Mike

@LT23Live is the issue with the planes being misaligned fixed now in addition to the camera tint?