I’ve been working with AR Foundation for some time now, and as u might agree, building and running to device every time was a real pain, until I met the XR simulation which is a real useful tool, so huge thanks for that, and every effort that goes into it.
But there goes my problem, as i was working on some Input System, i lost the ability of hovering in game mode through the xr environment and can’t get it to work and can’t find no clue anywhere on the internet. Did I unintentionally deactivated anything? or any stupid misunderstanding? cuz it seems to be touch and go…
so if i rephrase my question in a better way actually, how does this simulation tool get my button inputs?
Ok so as the saying goes, sometimes u just have to say ur question out loud…
I’m using UI builder for my ui design, and seems that i mistakenly added a “Touch Simulation” component to it’s game object, which i neither know what it does, nor why it interferes with simulation’s action button. So even though my last question stays in my head, tell me if i should delete this post.