Hello, I am having an absolutely bizarre issue where when running my AR app on an android device, all of the created planes and objects on it AR Plane Manager shift over about 20 seconds into the scene. I have tried tracking the AR origin but it doesn’t shift at all when this bug occurs. This occurs on all my android ar games as i tried making an ar core scene with just a cube that spawns on the plane and the issue still occurs. It also seems to be an android exclusive problem, as when i build to ios there is no such issue. Any suggestions on how to remedy this?
Here is a link to a video with the bug in action: https://youtube.com/shorts/PTrNQLOA37o