Hi there.
We are developing a WebGL app. Most of the work is already done but the text is supposed to be displayed using arabic fonts. We are giving a try to this https://www.assetstore.unity3d.com/en/#!/content/2674 and it seems to be working in the editor but in WebGL builds no text is rendered.
We’ve been doing some research and the best walk around we found is to use images instead text but in our case is not a good alternative because we have a huge bunch of text to deal with.
Do any of you know a suitalbe way to render arabic font in WebGL?
Thanks!!