arc trail rainderer (from wiki) compile errors c# script

As subject states, I’m getting compile errors with unity 2.6.1 and the arc trail renderer script.

http://www.unifycommunity.com/wiki/index.php?title=Trail_Arc_Renderer

Wondering if anyone has had this problem? (I’m getting an error when attaching it to a parent object - “can’t attach until compiler errors are fixed”.)

Maybe someone with 3 beta and debugging? :slight_smile:

This means there is an error somewhere, most likely in that script itself. Open the console window to see the list of errors. Post again if there are any you don’t understand or don’t know how to fix.

Thanks for the reply.

Since this script is C# - and I’ve been learning Unityscript - I decided to take it apart (and some other similar ones) and learn procedural mesh creation in Unity so I can be free to create whatever I fancy :).

I’d love any tips in that regard. Haven’t found any good tutorials - though I have been exploring the procedural examples from Unity.

I’m trying to recreate the tron trails (I know it’s been done with Unity before) Hoping the end result will be similar to Armagetron Advanced (Open source tron game).

A long road ahead of me.

Thanks for any help.