I have been investigating the use of Unity3D to produce decent quality architectural visualizations, that clients are able to interact with, and move around.
I work at a firm specializing in this field, and we are interested in hearing other peoples opinions on the feasibility of such a use of Unity.
Would Unity be a good choice for this? Would we be able to play pre-rendered .mov files in the engine? Would scripting things like information boxes etc. be too difficult? What kind of finish could we expect to use within a browser? What kind of texture resolutions are recommended?
many of the people coming from architectural visualization don’t understand optimization. They create very heavy meshes and as a result get poor performance
if you use a CAD program like Revit the meshes generated will be really heavy, you’d need to reduce the polygons in 3ds max or something
you’re better off just making a low poly version in the first place using a 3d modeling program and not an engineering program