Cool, I especially like the customisability. That’s something I really think should be in more of these kind of product viewers. Also: The animated boat and birds outside the window give it a sense of place. I usually feel a slight sense of lovecraftian dread in other architectural visualizations once it becomes apparent that the room I’m in is the only thing that exists in the universe.
Very nice…I remember that I did the same things using Esperient Creator ( about the textures switching )…
How you did that in Unity?
I haven’t tried yet to do this thing, is complicated or not?
Thanks everybody for the comments, This work was done using 3ds Max as main tool, so the ligthing was baking directly from the 3ds max scene to the materials. The script for change the wall colors and materials was a really mess because I am not a programer so I pickup code from Unity Answers and make something that work for my. Latter I will update this thanks to a real programer, who want to optimize this script.