ARCore: Emulator and unity

Hi !

I’d like to test ARCore using Unity/c# before buying an android device - can I use Unity and ARCore emulator without having a device to put together an AR app but just using a camera from my PC, and does the camera require a specific spec?

I read Android Studio Beta now supports ARCore in the Emulator to test an app in a virtual environment right from the desktop, but can’t tell if the update is integrated into Unity.

Any tips how people may be interacting with the app using a pc camera would be really helpful.

Thank you for your help !

Sergio

Without even researching other options, I don’t think it’ll work. ARCore uses your Android device’s IMU and camera to track where it is in the space. I don’t think replacing it with a camera will work, but I could be wrong.

A little late, but in case anyone has gotten here from google. There’s a guide here to get ARCore working in an emulator; Run AR Apps in Android Emulator  |  ARCore  |  Google for Developers

Unfortunately I’ve only gotten it working with Android Studio samples, but the samples in Unity currently just display a black screen (this could be unrelated to the emulator though, I’m not sure).

Hi!

I would like to run and build HelloAR with ARCore, Unity and Android Emulator. I followed these instructions:

The apk works fine on a device. Except for the emulator. There I only can see a black background and the point cloud and not the virtual scene. If I open the normal camera app in the avd, the virtual scene works fine.

Thanks for your help!