Hi, guys
During my tests with spatial Data, I’m using the blender to import shapefile and export to fbx. My spatial data is a vector 3D (X,Y,Z) from accuracy project CAD/CAM. I’m using ARCore Extensions 1.45 and cesion 1.11. The system of reference is ok on blender, but when it’s exported to fbx change the position and scale:
I try export with various options, but the unity always changes distortion.
I don’t have a problem with an element like simple model cube.
For my application, it is important for use android application to see the elements on the field (street). Like VGis https://www.vgis.io/
Someone can help me ?
Thanks