The 64 bit editor takes up 7 GB of my SSD.
The 32 bit editor takes up 12 GB.
I’m sorta tight on space for my SSD at the moment.
If I’m going to be building 32 bit games anyway, do I need the 64 bit editor?
Sorry if it’s a noob question but I grabbed the 64 bit editor because I have a 64 bit version of Windows. If someone could shed a bit of light on the different architecture regarding Unity in general that’d be great.
Thanks in advance.