I’m new to UnityEngine.Advertisements, and am having trouble understanding the API. Kindly bear with my questions.
I’ve got 2 scenes: mainmenu, and game
mainmenu will be the first scene unity plays when the application is run.
Scripts in game must be allowed to call Advertisements.Show() successfully, at any given moment.
The game scene will be loaded from mainmenu, but can only do so when Advertisements.IsReady() returns true.
When in game, are all Advertisements.Show() calls guaranteed to be successful?
As guarenteed as 1+1=2?