If I import an animation from Maya, it comes in as read-only and you can’t use the Unity Editor to add Animation Events to it (yes you can “copy” the anim and add events to the copy, but that’s a nightmare to maintain).
Is there any way to add AnimationEvents (or anything that could be interpreted similarly) from within Maya so that they appear on read-only animations?
Is there any way of programmatically adding AnimationEvents to imported animation (possibly via a script)?