Are expansion packs possible in Unity3d

A topic may have been posted like this before but is it possible to make expansion packs for game made with Unity. I am asking because i am working on a game and i would like to add expansion packs to it.

It’s totally not​ possible with asset bundle streaming.

The only way I can think of that working is you would have to make a new version of your game for every single possibility. For example I have a base game and two expansion packs X and Y. So I would need to make the following, base game, base game + X, base game + Y and base game + X + Y.

No, you just need the base game. If expansion pack data is present, then load in the info. Aside from asset bundles, you can potentially have your own format and load stuff from that, depending on how complex the data is.

–Eric

I think SevenBits was being sarcastic (I think?). Asset Bundles were basically designed for this.

Funny, I read that as “It’s totally not​ possible without asset bundle streaming”. :wink:

–Eric

Yup. That was sarcasm.