Are inherited entity queries released yet?

In GameObject conversion systems, there are comments referencing queries that support inheritance(for class components)

//@TODO: inherited classes should probably be supported by queries, so we can delete this loop
//@TODO: [slow] implement this using new inherited query feature so we can do
//       `Entities.WithAll<Asset>().ForEach((UnityObject asset) => ...)`

Does this actually work in the current package? I’m still on .11 and such a query doesn’t work.

This is not supported.

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