I have this little script that basically sets gameObject.active to false when I click the object, however I can’t seem to activate it again, so my question is:
Is this because of my script being attached to the game object I am disabling?
Does disabling a game object also disable any scripts attached to them?
If so then I know why I can’t get it to activate again, if not, well I’ll have another question ready for you guys soon enough…8D
Anyways, thanks in advance!