Hello everybody,
Was unable to find a definitive answer for this.
I know textures should be in a power of two dimensions, and I understand older iOS devices limit to 1024x1024 whereas newer devices allow 2048x2048.
Now, must these textures be square?
I mean, if I have a narrow strip of an image, say 1024x64 pixels - will it be converted to 1024x1024 by Unity?