Are the function keys (F1, F2, F3… F11 F12) used by default for anything within Unity?
I was thinking that I would like to set up my game to bind a screenshot button to a function key, but then I realized I should check if Unity already uses any of the function keys for anything.
Either within a plain Unity app, or within the editor, does Unity use any of them?
Okay, that answers the question about the editor.
What about default features in a Unity game? If I created a “blank” game without changing any of the default settings, would the function keys be set to do anything within the game? Are there certain commands that come bound to them?