Hi,
Pretty new at this, and don’t really know what the best way to go about this is.
The issue is, I’ve created a level in blender, which is a pretty low-poly mesh island.
What would be the best way to create colliders in Unity for such a mesh?
Manually adding box colliders and so on, would take quite a lot of time? If that is the way to go, any tips for doing this quickly? I don’t really mind putting in the work, but I would prefer being smart about it
Thanks!