are there examples of xml script for tie in to unity game?
If you code the game with C# you have access to the Mono Framework http://www.mono-project.com/XML
Look for tutorials on C# and XML
using UnityEngine;
using System;
using System.XML;
class Foo extends : MonoBehaviour
{
void Start () {
XmlDocument xDoc = new XmlDocument();
xDoc.Load("../foo.xml");
}
}
Here's a link to another question that deals with this: